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2021-08-25fix console encoding issues (#798)Jesse Plamondon-Willard
2021-08-25add 64-bit compatibility check before loading modsJesse Plamondon-Willard
That reduces time spent trying to rewrite them (which won't work anyway), and shows a more informative message than the default 'DLL couldn't be loaded' error.
2021-08-25fix update checks not recommending prerelease mod versions for SMAPI betaJesse Plamondon-Willard
2021-08-25fix some installer errors not showing info headerJesse Plamondon-Willard
2021-08-25fix prerelease update alerts shown for non-prerelease playersJesse Plamondon-Willard
2021-08-25no longer abort input thread when exitingJesse Plamondon-Willard
`thread.Abort` is unimplemented in .NET 5, but it's not needed anyway since all threads will be aborted when the game exits.
2021-08-25fix data helper's WriteJsonFile not deleting file if data is null (#799)Jesse Plamondon-Willard
2021-08-25expand data helper docs (#799)Jesse Plamondon-Willard
2021-08-25add GetInAllLocales to translation APIJesse Plamondon-Willard
2021-08-08enable parallel analyzer executionJesse Plamondon-Willard
2021-08-08fix edge case where Netcode references aren't rewritten correctlyJesse Plamondon-Willard
2021-08-08move assembly resolver setup into Constants to centralize hardcoded logicJesse Plamondon-Willard
2021-08-05prevent weird null reference exception in error-handlingJesse Plamondon-Willard
2021-08-04prepare for releaseJesse Plamondon-Willard
2021-08-04fix error when error-handling invalid ReflectionTypeLoadException errorsJesse Plamondon-Willard
2021-08-04undo Constants.Save* changes in 3.12.1Jesse Plamondon-Willard
2021-08-03prepare for releaseJesse Plamondon-Willard
2021-08-03add PlatoTK to compatibility listJesse Plamondon-Willard
2021-08-03fix Mono.Cecil failing to resolve references to SMAPI in some edge casesJesse Plamondon-Willard
2021-08-03update compatibility listJesse Plamondon-Willard
2021-08-03increase software conflict message to warning level to simplify troubleshootingJesse Plamondon-Willard
2021-08-02update compatibility listJesse Plamondon-Willard
2021-08-02use more reliable method to get save folder nameJesse Plamondon-Willard
SMAPI now tracks the actual folder name being loaded to avoid edge cases where the folder name doesn't match the save ID.
2021-08-01prepare for releaseJesse Plamondon-Willard
2021-08-01Merge pull request #794 from bladeoflight16/monoandprojectfixesJesse Plamondon-Willard
Fix Mono build error and duplicate targets import
2021-07-31fix map reload not correctly reloading interior doorsJesse Plamondon-Willard
2021-07-31Removing duplicate import of common.targets, eliminates several warningsbladeoflight16
2021-07-31Target typed constructors are not yet supported by Mono. Adding explicit ↵bladeoflight16
class name to resolve build error.
2021-07-31fix crash when farm name contains invalid-in-file-path characters (#791)Jesse Plamondon-Willard
2021-07-30recover save when mods leave null objects in the worldJesse Plamondon-Willard
2021-07-30refactor save game patcher to minimize repeated iterationsJesse Plamondon-Willard
2021-07-30fix build error on LinuxJesse Plamondon-Willard
2021-07-30migrate to the new Harmony patch pattern used in my modsJesse Plamondon-Willard
That improves validation and error-handling.
2021-07-30rename patch classes for consistencyJesse Plamondon-Willard
2021-07-30split patch classes which target multiple typesJesse Plamondon-Willard
2021-07-29reduce ErrorHandler's direct references to internal SMAPI codeJesse Plamondon-Willard
That will allow removing the InternalsVisibleTo attribute to avoid namespace conflicts in an upcoming commit.
2021-07-28fix handling of Unicode characters in consoleJesse Plamondon-Willard
2021-07-28fix Data\Movies error regression when patching dictionary (#711)Jesse Plamondon-Willard
2021-07-28fix rewritten Harmony 1.x code not raising 'detected game patch' flag (#711)Jesse Plamondon-Willard
2021-07-28add accessed key to dictionary KeyNotFoundException messageJesse Plamondon-Willard
2021-07-28Merge pull request #793 from bladeoflight16/clearremoveableJesse Plamondon-Willard
Add an option to world_clear that leaves permanent objects alone
2021-07-28refactor new code a bitJesse Plamondon-Willard
2021-07-28Merge pull request #792 from bladeoflight16/monofixJesse Plamondon-Willard
Fix build error in MonoDevelop
2021-07-27world_clear: Adding 'removeable' option that includes everything except ↵bladeoflight16
permanent bushes
2021-07-27world_clear: Lining up parameter descriptionsbladeoflight16
2021-07-27Fixing mono incompatibility (case exception type statement without variable)bladeoflight16
2021-07-26fix rewriting for Harmony ExceptionBlock type (#711)Jesse Plamondon-Willard
2021-07-23remove now-unneeded Mono.Cecil aliases (#711)Jesse Plamondon-Willard
2021-07-23use unmerged Harmony assembly (#711)Jesse Plamondon-Willard
Harmony merges Mono.Cecil and MonoMod.Common into its DLL, and keeps some (but not all) of the merged types public. That causes type conflicts in SMAPI's code since it uses both Harmony and Mono.Cecil, and extern aliases break on Linux due to IDE/compiler limitations. This commit uses a custom build of Harmony without the assembly merging, so SMAPI can use and manage Mono.Cecil itself.
2021-07-21fix new validation checksJesse Plamondon-Willard