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AgeCommit message (Collapse)Author
2021-08-25add failsafe when loading symbolsJesse Plamondon-Willard
2021-08-25fix assembly resolver not tracking loaded mods correctlyJesse Plamondon-Willard
2021-08-25prepare for releaseJesse Plamondon-Willard
2021-08-25migrate web project to .NET 5Jesse Plamondon-Willard
2021-08-25fix error when no symbols are foundJesse Plamondon-Willard
2021-08-25fix error when reading a duplicate assemblyJesse Plamondon-Willard
2021-08-25minor refactoring in new symbol codeJesse Plamondon-Willard
2021-08-25reorganize new classesJesse Plamondon-Willard
2021-08-25Fix for loading both types of PDBsChase Warrington
2021-08-25Fix assembly rewriting causing VS to error/crash when debuggingChase Warrington
2021-08-25fix beta label in web UIJesse Plamondon-Willard
2021-08-25fix console encoding issues (#798)Jesse Plamondon-Willard
2021-08-25add 64-bit compatibility check before loading modsJesse Plamondon-Willard
That reduces time spent trying to rewrite them (which won't work anyway), and shows a more informative message than the default 'DLL couldn't be loaded' error.
2021-08-25fix update checks not recommending prerelease mod versions for SMAPI betaJesse Plamondon-Willard
2021-08-25fix some installer errors not showing info headerJesse Plamondon-Willard
2021-08-25fix prerelease update alerts shown for non-prerelease playersJesse Plamondon-Willard
2021-08-25no longer abort input thread when exitingJesse Plamondon-Willard
`thread.Abort` is unimplemented in .NET 5, but it's not needed anyway since all threads will be aborted when the game exits.
2021-08-25fix data helper's WriteJsonFile not deleting file if data is null (#799)Jesse Plamondon-Willard
2021-08-25expand data helper docs (#799)Jesse Plamondon-Willard
2021-08-25add GetInAllLocales to translation APIJesse Plamondon-Willard
2021-08-08enable parallel analyzer executionJesse Plamondon-Willard
2021-08-08fix edge case where Netcode references aren't rewritten correctlyJesse Plamondon-Willard
2021-08-08move assembly resolver setup into Constants to centralize hardcoded logicJesse Plamondon-Willard
2021-08-05prevent weird null reference exception in error-handlingJesse Plamondon-Willard
2021-08-04prepare for releaseJesse Plamondon-Willard
2021-08-04fix error when error-handling invalid ReflectionTypeLoadException errorsJesse Plamondon-Willard
2021-08-04undo Constants.Save* changes in 3.12.1Jesse Plamondon-Willard
2021-08-03prepare for releaseJesse Plamondon-Willard
2021-08-03add PlatoTK to compatibility listJesse Plamondon-Willard
2021-08-03fix Mono.Cecil failing to resolve references to SMAPI in some edge casesJesse Plamondon-Willard
2021-08-03update compatibility listJesse Plamondon-Willard
2021-08-03increase software conflict message to warning level to simplify troubleshootingJesse Plamondon-Willard
2021-08-02update compatibility listJesse Plamondon-Willard
2021-08-02use more reliable method to get save folder nameJesse Plamondon-Willard
SMAPI now tracks the actual folder name being loaded to avoid edge cases where the folder name doesn't match the save ID.
2021-08-01prepare for releaseJesse Plamondon-Willard
2021-08-01Merge pull request #794 from bladeoflight16/monoandprojectfixesJesse Plamondon-Willard
Fix Mono build error and duplicate targets import
2021-07-31fix map reload not correctly reloading interior doorsJesse Plamondon-Willard
2021-07-31Removing duplicate import of common.targets, eliminates several warningsbladeoflight16
2021-07-31Target typed constructors are not yet supported by Mono. Adding explicit ↵bladeoflight16
class name to resolve build error.
2021-07-31fix crash when farm name contains invalid-in-file-path characters (#791)Jesse Plamondon-Willard
2021-07-30recover save when mods leave null objects in the worldJesse Plamondon-Willard
2021-07-30refactor save game patcher to minimize repeated iterationsJesse Plamondon-Willard
2021-07-30fix build error on LinuxJesse Plamondon-Willard
2021-07-30migrate to the new Harmony patch pattern used in my modsJesse Plamondon-Willard
That improves validation and error-handling.
2021-07-30rename patch classes for consistencyJesse Plamondon-Willard
2021-07-30split patch classes which target multiple typesJesse Plamondon-Willard
2021-07-29reduce ErrorHandler's direct references to internal SMAPI codeJesse Plamondon-Willard
That will allow removing the InternalsVisibleTo attribute to avoid namespace conflicts in an upcoming commit.
2021-07-28fix handling of Unicode characters in consoleJesse Plamondon-Willard
2021-07-28fix Data\Movies error regression when patching dictionary (#711)Jesse Plamondon-Willard
2021-07-28fix rewritten Harmony 1.x code not raising 'detected game patch' flag (#711)Jesse Plamondon-Willard