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Author
2019-09-14
add separate LogNetworkTraffic option
Jesse Plamondon-Willard
2019-09-14
fix tilesheets seasonalised when loading an indoor map
Jesse Plamondon-Willard
2019-09-14
fix tilesheets not seasonalised when a map is reloaded (#642)
Jesse Plamondon-Willard
2019-09-14
remove reflection no longer needed in newest SDV 1.4 build (#638)
Jesse Plamondon-Willard
2019-09-14
batch reload assets in some cases
Jesse Plamondon-Willard
2019-09-14
fix cache misses for non-English players
Jesse Plamondon-Willard
2019-09-14
fix inconsistent LoadStage behavior when creating a new save
Jesse Plamondon-Willard
2019-09-14
fix default toolkit namespace
Jesse Plamondon-Willard
2019-09-14
improve XNB mod and ignore file matching
Jesse Plamondon-Willard
2019-09-14
consolidate XNB mods when scanning mods
Jesse Plamondon-Willard
2019-09-14
add mod type to mod scanner result
Jesse Plamondon-Willard
2019-09-14
drop monitor.ExitGameImmediately method
Jesse Plamondon-Willard
2019-09-14
update mods + mod build package for smapi-internal changes
Jesse Plamondon-Willard
2019-09-14
simplify config.json and metadata.json names
Jesse Plamondon-Willard
2019-09-14
simplify project names
Jesse Plamondon-Willard
2019-09-14
update release notes, tweak launch script comments (#640)
Jesse Plamondon-Willard
2019-09-14
update compatibility list, rm SMAPI 3.0 entries for mods which are incompatib...
Jesse Plamondon-Willard
2019-09-14
update nuspec for alpha release
Jesse Plamondon-Willard
2019-09-14
fix <IgnoreModFilePatterns> not applied to files matched by convention, updat...
Jesse Plamondon-Willard
2019-09-14
add new DLL to SMAPI references, support older game versions in package, fix ...
Jesse Plamondon-Willard
2019-09-14
update code for SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
update for new DLL in SDV 1.4 (#638)
Jesse Plamondon-Willard
2019-09-14
fix cache miss when not playing in English (#634)
Jesse Plamondon-Willard
2019-09-14
fix translatable assets not updated when switching language (#586)
Jesse Plamondon-Willard
2019-09-14
list all detected issues in trace logs for incompatible mods
Jesse Plamondon-Willard
2019-09-14
bump version to 3.0
Jesse Plamondon-Willard
2019-09-14
update compatibility list
Jesse Plamondon-Willard
2019-09-14
update NuGet package version & release notes
Jesse Plamondon-Willard
2019-09-14
load mods much earlier so they can intercept all content assets
Jesse Plamondon-Willard
2019-09-14
bundle assets folder into mods by default
Jesse Plamondon-Willard
2019-09-14
fix incorrect input check, update release notes
Jesse Plamondon-Willard
2019-09-14
add content pack translations
Jesse Plamondon-Willard
2019-09-14
fix log level for multiplayer 'received message' logs
Jesse Plamondon-Willard
2019-09-14
remove deprecated APIs (#606)
Jesse Plamondon-Willard
2019-09-14
better handle player reconnecting before disconnection is registered
Jesse Plamondon-Willard
2019-09-14
fix Newtonsoft.Json.pdb not ignored for release zips
Jesse Plamondon-Willard
2019-09-14
fix Save Backup not pruning old backups if they're uncompressed
Jesse Plamondon-Willard
2019-09-14
drop support for old versions of SMAPI and Visual Studio in mod build package
Jesse Plamondon-Willard
2019-09-14
update NuGet packages
Jesse Plamondon-Willard
2019-09-14
add HasFile content pack method
Jesse Plamondon-Willard
2019-09-14
Update unix-launcher.sh
kurumushi
2019-09-14
Update unix-launcher.sh
kurumushi
2019-09-14
Reworked the unix launcher
Kris Scott
2019-09-13
update for release
Jesse Plamondon-Willard
2019-09-13
use same .csproj charset as Visual Studio tools
Jesse Plamondon-Willard
2019-09-13
migrate to new project file format
Jesse Plamondon-Willard
2019-09-13
fix inconsistent default value
Jesse Plamondon-Willard
2019-09-13
fix 'unknown file extension' error not listing .json as a valid extension
Jesse Plamondon-Willard
2019-09-13
ignore AWS Beanstalk data file
Jesse Plamondon-Willard
2019-09-13
prevent mods from crashing the game with invalid dialogue in more cases
Jesse Plamondon-Willard
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