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2021-11-28update for accessibility change in Stardew Valley 1.5.5Jesse Plamondon-Willard
2021-11-28fix error reading console title on Linux with .NET 5Jesse Plamondon-Willard
The console title is now write-only on Linux.
2021-11-28use new mod hooks to synchronize tasksJesse Plamondon-Willard
2021-11-28update for other changes in SDV 1.5.5Jesse Plamondon-Willard
2021-11-28update for asset name format changeJesse Plamondon-Willard
MonoGame uses Linux-style paths for assets on all platforms, which breaks the previous equivalence between path and asset name formats.
2021-11-28update to .NET 5 and official 64-bitJesse Plamondon-Willard
2021-11-28update for game assembly name now consistent on all platformsJesse Plamondon-Willard
2021-11-28update for Netcode now merged into game assembly on all platformsJesse Plamondon-Willard
2021-11-28drop support for XNA FrameworkJesse Plamondon-Willard
Stardew Valley 1.5.5 migrates to MonoGame on all platforms.
2021-11-28update versions for Stardew Valley 1.5.5 and remove 1.5.4-specific checksJesse Plamondon-Willard
2021-11-27automatically include beta versions on Nexus for SMAPI update checksJesse Plamondon-Willard
2021-11-27remove direct download for beta versionsJesse Plamondon-Willard
With this change, only the main version has a direct download. Showing beta info here caused a few issues: * The vast majority of players don't use the game beta, so they were often confused about which version to download. * Beta versions typically have much longer release info (e.g. detailed summary, release notes, caveats and warnings, etc), and the extra download button made the player guide button under it less prominent and visible. Those both contributed to information overload and the above confusion. * Unlike main versions, beta versions aren't permanently archived on GitHub (since the beta branch is routinely rebased onto the latest stable update). That makes it messy to manage beta releases through GitHub. Instead there's now a message under the download button which clearly links to where the beta version can be downloaded.
2021-11-27migrate web project to .NET 6, update web & unit test packagesJesse Plamondon-Willard
2021-10-31ignore WebDeploy filesJesse Plamondon-Willard
2021-10-31update Content Patcher schema for 1.24.0Jesse Plamondon-Willard
2021-10-30add set_farm_type console commandJesse Plamondon-Willard
2021-10-17prepare for releaseJesse Plamondon-Willard
2021-10-17update for new build pathJesse Plamondon-Willard
2021-10-17Add Polish translationZangorr
2021-10-17Add Polish translationZangorr
2021-10-09Merge pull request #807 from ellipszist/developJesse Plamondon-Willard
Add Thai translations
2021-10-08fix compile errors on LinuxJesse Plamondon-Willard
2021-10-08bump to .NET Framework 4.5.2Jesse Plamondon-Willard
2021-10-07fix build error with Stardew Valley 1.5.4Jesse Plamondon-Willard
2021-10-07add key to duplicate-dictionary-key exceptionsJesse Plamondon-Willard
2021-10-06fix barn/coop map edits resetting the exit warpJesse Plamondon-Willard
2021-10-02fix error performing update check for mods with no wiki entryJesse Plamondon-Willard
2021-10-02restore toolkit method used by external toolsJesse Plamondon-Willard
2021-10-02add support for unified mod data overrides on the wikiJesse Plamondon-Willard
2021-09-29show separate beta stats in mod compatibility listJesse Plamondon-Willard
2021-09-27fix SMAPI's display device not hooked correctly in split-screen modeJesse Plamondon-Willard
2021-09-25fix farmhouse edits shifting player down one tileJesse Plamondon-Willard
2021-09-25add redirect for SMAPI release notesJesse Plamondon-Willard
2021-09-25remove obsolete buildmsg redirectJesse Plamondon-Willard
2021-09-18prepare for releaseJesse Plamondon-Willard
2021-09-18simplify exception logsJesse Plamondon-Willard
2021-09-18add simpler error when an asset isn't foundJesse Plamondon-Willard
2021-09-18add more visible log output for players during early startupJesse Plamondon-Willard
2021-09-16Add Thai translationsELL
2021-09-13add asset propagation for giftbox textureJesse Plamondon-Willard
2021-09-13enable beta info on the mod compatibility list by defaultJesse Plamondon-Willard
2021-09-13fix JSON validator line numbers sometimes incorrectJesse Plamondon-Willard
2021-09-13add nullable support in JSON convertersJesse Plamondon-Willard
2021-09-08fix error when loading corrupted translation filesJesse Plamondon-Willard
2021-09-03prepare for releaseJesse Plamondon-Willard
2021-09-03remove asset propagation for Data/BundlesJesse Plamondon-Willard
2021-09-02drop support for unofficial 64-bit modeJesse Plamondon-Willard
2021-09-02fix build errors on LinuxJesse Plamondon-Willard
2021-09-02avoid duplicate update key parsing logic, fix unit testsJesse Plamondon-Willard
2021-09-02prepare path utilities for the upcoming Stardew Valley 1.5.5Jesse Plamondon-Willard
The game will use Linux-style paths for assets on all platforms, which will break the current equivalence between path and asset name formats.