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2017-09-22update launch URL (#336)Jesse Plamondon-Willard
2017-09-22remove unneeded dependencies (#336)Jesse Plamondon-Willard
2017-09-22remove unneeded project settings (#336)Jesse Plamondon-Willard
2017-09-22update web API to .NET Core 2.0 so we can use more packages, update all ↵Jesse Plamondon-Willard
packages (#336)
2017-09-22indent JSON responses (#336)Jesse Plamondon-Willard
2017-09-22simplify input & output format (#336)Jesse Plamondon-Willard
2017-09-22suppress null properties in JSON responses (#336)Jesse Plamondon-Willard
2017-09-22handle invalid Nexus mod IDs (#336)Jesse Plamondon-Willard
2017-09-22switch mod update endpoint to GET with comma-delimited mod keys (#336)Jesse Plamondon-Willard
2017-09-22add version number to route for future use (#336)Jesse Plamondon-Willard
2017-09-22rename mods endpoint & model (#336)Jesse Plamondon-Willard
2017-09-22rewrite to make update-check logic vendor-agnostic (#336)Jesse Plamondon-Willard
2017-09-22refactor Nexus code into generic vendor, rewrite using fluent HTTP client (#336)Jesse Plamondon-Willard
2017-09-21fix manual serialisation (#336)Jesse Plamondon-Willard
2017-09-21split input model from Nexus response model (#336)Jesse Plamondon-Willard
2017-09-21standardise project name (#336)Jesse Plamondon-Willard
2017-09-21minor cleanup, formatting, documentation (#336)Jesse Plamondon-Willard
2017-09-20remove mod metadata from instruction handlers, no longer needed (#347)Jesse Plamondon-Willard
2017-09-20warn for mods which change the serialiser (#347)Jesse Plamondon-Willard
2017-09-20disable new ReSharper inspectionJesse Plamondon-Willard
2017-09-20add support for detecting game patching via Harmony (#347)Jesse Plamondon-Willard
2017-09-19encapsulated duplicate code (#347)Jesse Plamondon-Willard
2017-09-19rename file to match new type name (#347)Jesse Plamondon-Willard
2017-09-19generalise IInstructionRewriter into IInstructionHandler (#347)Jesse Plamondon-Willard
2017-09-19move rewriters into metadata class (#347)Jesse Plamondon-Willard
2017-09-19pass mod metadata into rewriters (#347)Jesse Plamondon-Willard
2017-09-19move monitor.LogOnce into internal extensions for reuse (#347)Jesse Plamondon-Willard
2017-09-19merge assembly rewriters into main SMAPI project (#347)Jesse Plamondon-Willard
2017-09-08fix errors loading some custom map tilesheets on Linux/MacJesse Plamondon-Willard
2017-09-08update for releaseJesse Plamondon-Willard
2017-09-06add UTC timestamp to logsJesse Plamondon-Willard
2017-09-06rewrite date calculation to handle edge casesJesse Plamondon-Willard
2017-09-03fix '.dll.dll' in logs (#355)Jesse Plamondon-Willard
2017-09-03handle maps referencing a non-spring seasonal variation (#352)Jesse Plamondon-Willard
2017-09-02account for game loading tilesheets from either Content or Content\Maps (#352)Jesse Plamondon-Willard
2017-09-01fix IAssetLoader instances not able to load a map tilesheet if it doesn't ↵Jesse Plamondon-Willard
also exist in the content folder (#352)
2017-09-01add SButton extension to get InputButton equivalentJesse Plamondon-Willard
2017-08-24simplify & fix asset disposal (#352)Jesse Plamondon-Willard
2017-08-24restructure content manager to better handle asset disposal (#352)Jesse Plamondon-Willard
2017-08-24fix game's main temporary content manager not being intercepted (#352)Jesse Plamondon-Willard
2017-08-24fix map tilesheet load not handling seasonal variations (#352)Jesse Plamondon-Willard
2017-08-23update for SMAPI 1.15.3 releaseJesse Plamondon-Willard
2017-08-23fix incorrect 'mod already loaded' errors in some casesJesse Plamondon-Willard
2017-08-21update for 1.15.2 releaseJesse Plamondon-Willard
2017-08-21show friendlier error when players have two copies of a modJesse Plamondon-Willard
2017-08-17break loops when loading assets through a mod loaderJesse Plamondon-Willard
2017-08-17fix 1.x buildJesse Plamondon-Willard
2017-08-16update unit test packagesJesse Plamondon-Willard
2017-08-16only invalidate cache entries matched by new interceptorsJesse Plamondon-Willard
2017-08-16fix build configJesse Plamondon-Willard