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<img align="center" src="https://raw.githubusercontent.com/Gormogon/SMAPI/master/docs/imgs/SMAPI.png"/>
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<td width="222px"><a href="https://github.com/ClxS/SMAPI/releases">Version: 0.40.0 Alpha</a></td>
<td width="222px"><a href="https://github.com/ClxS/SMAPI/blob/master/CHANGELOG.md">Changelog</a></td>
<td width="222px"><a href="https://github.com/ClxS/SMAPI/blob/master/LICENSE">License</a></td>
<td width="222px"><a href="https://github.com/ClxS/SMAPI/wiki">Wiki</a></td>
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<td align="center" width="888px"><b>ABOUT</b></td>
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SMAPI (Stardew Modding Application Programming Interface) is a tool to help modders make changes to Stardew. It is a standalone executable which goes alongside your Stardew.exe.
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<td align="center" width="888px"><b>REQUIREMENTS</b></td>
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<a href="https://www.microsoft.com/en-us/download/details.aspx?id=49981">Microsoft .NET Framework 4.6.1</a>
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<td align="center" width="888px"><b>INSTALLATION</b></td>
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<ol>
<li>Make sure all requirements are installed.</li>
<li>Extract the SMAPI zip archive alongside your Stardew.exe. For example, if using Steam this would be somewhere like ‘C:/ProgramFiles/Steam/steamapps/common/StardewValley’.</li>
<li>To launch SMAPI, launch StardewModdingAPI.exe.</li>
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<td align="center" width="888px"><b>MOD DEVELOPERS</b></td>
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Mod developers would work off the release branch. The master branch will contain mid-version updates which could make your mods incompatable with both the current release and the upcoming releases. You should also take a look at the <a href="https://github.com/ClxS/SMAPI/wiki">Wiki</a> for some quick modding tutorials.
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<td align="center" width="888px"><b>FUTURE PLANS</b></td>
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<li>Content only mods.</li>
<li>Support for a wide range of events.</li>
<li>Enable the addition of new custom content such as locations, NPCs, and items.</li>
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