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using StardewModdingAPI.Inheritance;
using StardewValley;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StardewModdingAPI.Entities
{
public static class SPlayer
{
public static List<Farmer> AllFarmers
{
get
{
return SGame.getAllFarmers();
}
}
public static Farmer CurrentFarmer
{
get
{
return SGame.player;
}
}
public static GameLocation CurrentFarmerLocation
{
get
{
return SGame.player.currentLocation;
}
}
}
}
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