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using Microsoft.Xna.Framework.Graphics;
using StardewValley;
namespace StardewModdingAPI
{
class ModItem : Object
{
public Item AsItem { get { return this; } }
public override string Name { get; set; }
public string Description { get; set; }
public int ID { get; set; }
public Texture2D Texture { get; set; }
}
}
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