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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <!--
  
  This build task is run from the ModBuildConfig project after it's been compiled, and copies the
  package files to the bin\Pathoschild.Stardew.ModBuildConfig folder.
  
  -->
  <Target Name="PreparePackage" AfterTargets="AfterBuild">
    <PropertyGroup>
      <PackagePath>$(SolutionDir)\..\bin\Pathoschild.Stardew.ModBuildConfig</PackagePath>
    </PropertyGroup>
    <RemoveDir Directories="$(PackagePath)" />
    <Copy SourceFiles="$(ProjectDir)/package.nuspec" DestinationFolder="$(PackagePath)" />
    <Copy SourceFiles="$(SolutionDir)/../build/find-game-folder.targets" DestinationFolder="$(PackagePath)/build" />
    <Copy SourceFiles="$(ProjectDir)/build/smapi.targets" DestinationFiles="$(PackagePath)/build/Pathoschild.Stardew.ModBuildConfig.targets" />
    <Copy SourceFiles="$(TargetDir)/Newtonsoft.Json.dll" DestinationFolder="$(PackagePath)/build" />
    <Copy SourceFiles="$(TargetDir)/SMAPI.ModBuildConfig.dll" DestinationFolder="$(PackagePath)/build" />
    <Copy SourceFiles="$(TargetDir)/SMAPI.Toolkit.dll" DestinationFolder="$(PackagePath)/build" />
    <Copy SourceFiles="$(TargetDir)/SMAPI.Toolkit.CoreInterfaces.dll" DestinationFolder="$(PackagePath)/build" />
    <Copy SourceFiles="$(SolutionDir)/SMAPI.ModBuildConfig.Analyzer/bin/netstandard2.0/SMAPI.ModBuildConfig.Analyzer.dll" DestinationFolder="$(PackagePath)/analyzers/dotnet/cs" />
  </Target>
</Project>