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using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyTitle("StardewModdingAPI.AssemblyRewriters")]
[assembly: AssemblyDescription("Contains internal SMAPI classes used during assembly rewriting that need to be public for technical reasons, but shouldn't be visible to modders.")]
[assembly: AssemblyProduct("StardewModdingAPI.AssemblyRewriters")]
[assembly: Guid("10db0676-9fc1-4771-a2c8-e2519f091e49")]
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