summaryrefslogtreecommitdiff
path: root/src/SMAPI.ModBuildConfig.Analyzer.Tests/Mock/StardewValley/Item.cs
blob: d50deb729c06cf24ce4287bbbb524e959e30eca0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
// ReSharper disable CheckNamespace, InconsistentNaming -- matches Stardew Valley's code
// ReSharper disable UnusedMember.Global -- used dynamically for unit tests
using Netcode;

namespace StardewValley
{
    /// <summary>A simplified version of Stardew Valley's <c>StardewValley.Item</c> class for unit testing.</summary>
    public class Item
    {
        /// <summary>A net int field with an equivalent non-net <c>Category</c> property.</summary>
        public readonly NetInt category = new() { Value = 42 };

        /// <summary>A generic net int field with no equivalent non-net property.</summary>
        public readonly NetInt netIntField = new() { Value = 42 };

        /// <summary>A generic net ref field with no equivalent non-net property.</summary>
        public readonly NetRef<object> netRefField = new();

        /// <summary>A generic net int property with no equivalent non-net property.</summary>
        public NetInt netIntProperty = new() { Value = 42 };

        /// <summary>A generic net ref property with no equivalent non-net property.</summary>
        public NetRef<object> netRefProperty { get; } = new();

        /// <summary>A sample net list.</summary>
        public readonly NetList<int> netList = new();

        /// <summary>A sample net object list.</summary>
        public readonly NetObjectList<int> netObjectList = new();

        /// <summary>A sample net collection.</summary>
        public readonly NetCollection<int> netCollection = new();
    }
}