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using System.Reflection;
using System.Runtime.InteropServices;
[assembly: AssemblyTitle("StardewModdingAPI.ModBuildConfig")]
[assembly: AssemblyDescription("")]
[assembly: Guid("ea4f1e80-743f-4a1d-9757-ae66904a196a")]
[assembly: ComVisible(false)]
[assembly: AssemblyVersion("2.0.1.0")]
[assembly: AssemblyFileVersion("2.0.1.0")]
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