blob: cded6f65710729d7494c44460a39fa00b214d835 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
|
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<!--build-->
<RootNamespace>StardewModdingAPI.ModBuildConfig</RootNamespace>
<TargetFramework>netstandard2.0</TargetFramework>
<LangVersion>latest</LangVersion>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<SuppressDependenciesWhenPacking>true</SuppressDependenciesWhenPacking>
<!--NuGet package-->
<PackageId>Pathoschild.Stardew.ModBuildConfig</PackageId>
<Title>Build package for SMAPI mods</Title>
<Version>4.0.2</Version>
<Authors>Pathoschild</Authors>
<Description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods. For SMAPI 3.13.0 or later.</Description>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageIcon>images/icon.png</PackageIcon>
<PackageProjectUrl>https://smapi.io/package/readme</PackageProjectUrl>
<IncludeBuildOutput>false</IncludeBuildOutput>
<!--copy dependency DLLs to bin folder so we can include them in package -->
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Build.Utilities.Core" Version="16.10" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<!--
This is imported through Microsoft.Build.Utilities.Core. When installed by a mod, NuGet
otherwise imports version 4.3.0 instead of 5.0.0, which conflicts with SMAPI's version.
-->
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SMAPI.Toolkit\SMAPI.Toolkit.csproj" PrivateAssets="All" />
</ItemGroup>
<ItemGroup>
<!--project files-->
<None Include="..\..\docs\technical\mod-package.md" Link="mod-package.md" />
<!--NuGet package files-->
<None PackagePath="analyzers/dotnet/cs" Include="$(SolutionDir)/SMAPI.ModBuildConfig.Analyzer/bin/netstandard2.0/SMAPI.ModBuildConfig.Analyzer.dll" Pack="true" Visible="false" />
<None PackagePath="build/" Include="..\..\build\find-game-folder.targets" Link="build/find-game-folder.targets" Pack="true" />
<None PackagePath="build/" Include="$(OutputPath)\Newtonsoft.Json.dll" Pack="true" Visible="false" />
<None PackagePath="build/" Include="$(OutputPath)\SMAPI.Toolkit.dll" Pack="true" Visible="false" />
<None PackagePath="build/" Include="$(OutputPath)\SMAPI.Toolkit.CoreInterfaces.dll" Pack="true" Visible="false" />
<None PackagePath="build/SMAPI.ModBuildConfig.dll" Include="$(OutputPath)\$(AssemblyName).dll" Pack="true" Visible="false" />
<None PackagePath="build/Pathoschild.Stardew.ModBuildConfig.targets" Include="build\smapi.targets" Pack="true" />
<None PackagePath="images/icon.png" Include="assets\nuget-icon.png" Pack="true" />
</ItemGroup>
</Project>
|