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path: root/src/SMAPI.ModBuildConfig/StardewModdingAPI.ModBuildConfig.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
    <ProjectGuid>{EA4F1E80-743F-4A1D-9757-AE66904A196A}</ProjectGuid>
    <OutputType>Library</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>StardewModdingAPI.ModBuildConfig</RootNamespace>
    <AssemblyName>StardewModdingAPI.ModBuildConfig</AssemblyName>
    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <LangVersion>latest</LangVersion>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="Microsoft.Build" />
    <Reference Include="Microsoft.Build.Framework" />
    <Reference Include="Microsoft.Build.Utilities.v4.0" />
    <Reference Include="System" />
    <Reference Include="System.IO.Compression" />
    <Reference Include="System.Web.Extensions" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="DeployModTask.cs" />
    <Compile Include="Framework\UserErrorException.cs" />
    <Compile Include="Framework\ModFileManager.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
  </ItemGroup>
  <ItemGroup>
    <None Include="assets\nuget-icon.pdn" />
    <None Include="build\smapi.targets">
      <SubType>Designer</SubType>
    </None>
    <None Include="package.nuspec">
      <SubType>Designer</SubType>
    </None>
  </ItemGroup>
  <ItemGroup>
    <Content Include="assets\nuget-icon.png" />
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="..\StardewModdingAPI.Toolkit.CoreInterfaces\StardewModdingAPI.Toolkit.CoreInterfaces.csproj">
      <Project>{d5cfd923-37f1-4bc3-9be8-e506e202ac28}</Project>
      <Name>StardewModdingAPI.Toolkit.CoreInterfaces</Name>
    </ProjectReference>
    <ProjectReference Include="..\StardewModdingAPI.Toolkit\StardewModdingAPI.Toolkit.csproj">
      <Project>{ea5cfd2e-9453-4d29-b80f-8e0ea23f4ac6}</Project>
      <Name>StardewModdingAPI.Toolkit</Name>
    </ProjectReference>
  </ItemGroup>
  <Import Project="..\SMAPI.Internal\SMAPI.Internal.projitems" Label="Shared" />
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <Import Project="..\..\build\common.targets" />
  <Import Project="..\..\build\prepare-nuget-package.targets" />
</Project>