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<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{E272EB5D-8C57-417E-8E60-C1079D3F53C4}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
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<AssemblyName>SaveBackup</AssemblyName>
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<FileAlignment>512</FileAlignment>
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<OutputPath>$(SolutionDir)\..\bin\Debug\Mods\SaveBackup\</OutputPath>
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<OutputPath>$(SolutionDir)\..\bin\Release\Mods\SaveBackup\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\build\GlobalAssemblyInfo.cs">
<Link>Properties\GlobalAssemblyInfo.cs</Link>
</Compile>
<Compile Include="ModEntry.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="manifest.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SMAPI\StardewModdingAPI.csproj">
<Project>{f1a573b0-f436-472c-ae29-0b91ea6b9f8f}</Project>
<Name>StardewModdingAPI</Name>
<Private>False</Private>
</ProjectReference>
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<Private>False</Private>
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</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="..\..\build\common.targets" />
</Project>
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