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<Project Sdk="Microsoft.NET.Sdk">

  <PropertyGroup>
    <RootNamespace>SMAPI.Tests</RootNamespace>
    <AssemblyName>SMAPI.Tests</AssemblyName>
    <TargetFramework>net45</TargetFramework>
    <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
    <LangVersion>latest</LangVersion>
    <PlatformTarget>x86</PlatformTarget>
  </PropertyGroup>

  <ItemGroup>
    <ProjectReference Include="..\SMAPI.Toolkit.CoreInterfaces\SMAPI.Toolkit.CoreInterfaces.csproj" />
    <ProjectReference Include="..\SMAPI.Toolkit\SMAPI.Toolkit.csproj" />
    <ProjectReference Include="..\SMAPI\SMAPI.csproj" />
  </ItemGroup>

  <ItemGroup>
    <PackageReference Include="Castle.Core" Version="4.3.1" />
    <PackageReference Include="Moq" Version="4.10.1" />
    <PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
    <PackageReference Include="NUnit" Version="3.11.0" />
    <PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="4.5.2" />
    <PackageReference Include="System.Threading.Tasks.Extensions" Version="4.5.1" />
    <PackageReference Include="System.ValueTuple" Version="4.5.0" />
  </ItemGroup>

  <ItemGroup>
    <Reference Include="$(GameExecutableName)">
      <HintPath>$(GamePath)\$(GameExecutableName).exe</HintPath>
      <Private>True</Private>
    </Reference>
  </ItemGroup>

  <ItemGroup>
    <Compile Include="..\..\build\GlobalAssemblyInfo.cs">
      <Link>Properties\GlobalAssemblyInfo.cs</Link>
    </Compile>
  </ItemGroup>

  <ItemGroup>
    <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
  </ItemGroup>

  <Import Project="..\..\build\common.targets" />

</Project>