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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<RootNamespace>SMAPI.Tests</RootNamespace>
<AssemblyName>SMAPI.Tests</AssemblyName>
<TargetFramework>net45</TargetFramework>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<LangVersion>latest</LangVersion>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\SMAPI.Toolkit.CoreInterfaces\SMAPI.Toolkit.CoreInterfaces.csproj" />
<ProjectReference Include="..\SMAPI.Toolkit\SMAPI.Toolkit.csproj" />
<ProjectReference Include="..\SMAPI\SMAPI.csproj" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Castle.Core" Version="4.3.1" />
<PackageReference Include="Moq" Version="4.10.1" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.1" />
<PackageReference Include="NUnit" Version="3.11.0" />
<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="4.5.2" />
<PackageReference Include="System.Threading.Tasks.Extensions" Version="4.5.1" />
<PackageReference Include="System.ValueTuple" Version="4.5.0" />
</ItemGroup>
<ItemGroup>
<Reference Include="$(GameExecutableName)">
<HintPath>$(GamePath)\$(GameExecutableName).exe</HintPath>
<Private>True</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="..\..\build\GlobalAssemblyInfo.cs">
<Link>Properties\GlobalAssemblyInfo.cs</Link>
</Compile>
</ItemGroup>
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<Import Project="..\..\build\common.targets" />
</Project>
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