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using System;
namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi
{
/// <summary>Metadata about a mod.</summary>
public class ModEntryModel
{
/*********
** Accessors
*********/
/// <summary>The mod's unique ID (if known).</summary>
public string ID { get; set; }
/// <summary>The update version recommended by the web API based on its version update and mapping rules.</summary>
public ModEntryVersionModel SuggestedUpdate { get; set; }
/// <summary>Optional extended data which isn't needed for update checks.</summary>
public ModExtendedMetadataModel Metadata { get; set; }
/// <summary>The main version.</summary>
[Obsolete]
public ModEntryVersionModel Main { get; set; }
/// <summary>The latest optional version, if newer than <see cref="Main"/>.</summary>
[Obsolete]
public ModEntryVersionModel Optional { get; set; }
/// <summary>The latest unofficial version, if newer than <see cref="Main"/> and <see cref="Optional"/>.</summary>
[Obsolete]
public ModEntryVersionModel Unofficial { get; set; }
/// <summary>The latest unofficial version for the current Stardew Valley or SMAPI beta, if any (see <see cref="HasBetaInfo"/>).</summary>
[Obsolete]
public ModEntryVersionModel UnofficialForBeta { get; set; }
/// <summary>Whether a Stardew Valley or SMAPI beta which affects mod compatibility is in progress. If this is true, <see cref="UnofficialForBeta"/> should be used for beta versions of SMAPI instead of <see cref="Unofficial"/>.</summary>
[Obsolete]
public bool? HasBetaInfo { get; set; }
/// <summary>The errors that occurred while fetching update data.</summary>
public string[] Errors { get; set; } = new string[0];
}
}
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