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using System;
namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi
{
/// <summary>Metadata about a mod.</summary>
public class ModEntryModel
{
/*********
** Accessors
*********/
/// <summary>The mod's unique ID (if known).</summary>
public string ID { get; }
/// <summary>The update version recommended by the web API based on its version update and mapping rules.</summary>
public ModEntryVersionModel? SuggestedUpdate { get; set; }
/// <summary>Optional extended data which isn't needed for update checks.</summary>
public ModExtendedMetadataModel? Metadata { get; set; }
/// <summary>The errors that occurred while fetching update data.</summary>
public string[] Errors { get; set; } = Array.Empty<string>();
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="id">The mod's unique ID (if known).</param>
public ModEntryModel(string id)
{
this.ID = id;
}
}
}
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