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using System.Linq;
using StardewModdingAPI.Toolkit.Utilities;
namespace StardewModdingAPI.Toolkit.Framework.Clients.WebApi
{
/// <summary>Specifies mods whose update-check info to fetch.</summary>
public class ModSearchModel
{
/*********
** Accessors
*********/
/// <summary>The mods for which to find data.</summary>
public ModSearchEntryModel[] Mods { get; set; }
/// <summary>Whether to include extended metadata for each mod.</summary>
public bool IncludeExtendedMetadata { get; set; }
/// <summary>The SMAPI version installed by the player. This is used for version mapping in some cases.</summary>
public ISemanticVersion ApiVersion { get; set; }
/// <summary>The Stardew Valley version installed by the player.</summary>
public ISemanticVersion GameVersion { get; set; }
/// <summary>The OS on which the player plays.</summary>
public Platform Platform { get; set; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="mods">The mods to search.</param>
/// <param name="apiVersion">The SMAPI version installed by the player. If this is null, the API won't provide a recommended update.</param>
/// <param name="gameVersion">The Stardew Valley version installed by the player.</param>
/// <param name="platform">The OS on which the player plays.</param>
/// <param name="includeExtendedMetadata">Whether to include extended metadata for each mod.</param>
public ModSearchModel(ModSearchEntryModel[] mods, ISemanticVersion apiVersion, ISemanticVersion gameVersion, Platform platform, bool includeExtendedMetadata)
{
this.Mods = mods.ToArray();
this.ApiVersion = apiVersion;
this.GameVersion = gameVersion;
this.Platform = platform;
this.IncludeExtendedMetadata = includeExtendedMetadata;
}
}
}
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