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using System.IO;
namespace StardewModdingAPI.Toolkit.Utilities.PathLookups
{
/// <summary>An API for file lookups within a root directory.</summary>
internal interface IFileLookup
{
/// <summary>Get the file for a given relative file path, if it exists.</summary>
/// <param name="relativePath">The relative path.</param>
FileInfo GetFile(string relativePath);
/// <summary>Add a relative path that was just created by a SMAPI API.</summary>
/// <param name="relativePath">The relative path.</param>
void Add(string relativePath);
}
}
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