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namespace StardewModdingAPI.Toolkit.Utilities.PathLookups
{
/// <summary>An API for relative path lookups within a root directory.</summary>
internal interface IFilePathLookup
{
/// <summary>Get the actual path for a given relative file path.</summary>
/// <param name="relativePath">The relative path.</param>
/// <remarks>Returns the resolved path in file path format, else the normalized <paramref name="relativePath"/>.</remarks>
string GetFilePath(string relativePath);
/// <summary>Get the actual path for a given asset name.</summary>
/// <param name="relativePath">The relative path.</param>
/// <remarks>Returns the resolved path in asset name format, else the normalized <paramref name="relativePath"/>.</remarks>
string GetAssetName(string relativePath);
/// <summary>Add a relative path that was just created by a SMAPI API.</summary>
/// <param name="relativePath">The relative path. This must already be normalized in asset name or file path format.</param>
void Add(string relativePath);
}
}
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