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using System;
namespace StardewModdingAPI.Web.Framework.Caching
{
/// <summary>A cache entry.</summary>
/// <typeparam name="T">The cached value type.</typeparam>
internal class Cached<T>
{
/*********
** Accessors
*********/
/// <summary>The cached data.</summary>
public T Data { get; }
/// <summary>When the data was last updated.</summary>
public DateTimeOffset LastUpdated { get; }
/// <summary>When the data was last requested through the mod API.</summary>
public DateTimeOffset LastRequested { get; internal set; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="data">The cached data.</param>
public Cached(T data)
{
this.Data = data;
this.LastUpdated = DateTimeOffset.UtcNow;
this.LastRequested = DateTimeOffset.UtcNow;
}
}
}
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