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using Newtonsoft.Json;
namespace StardewModdingAPI.Web.Framework.Clients.ModDrop.ResponseModels
{
/// <summary>Metadata from the ModDrop API about a mod file.</summary>
public class FileDataModel
{
/*********
** Accessors
*********/
/// <summary>The file title.</summary>
[JsonProperty("title")]
public string Name { get; }
/// <summary>The file description.</summary>
[JsonProperty("desc")]
public string Description { get; }
/// <summary>The file version.</summary>
public string Version { get; }
/// <summary>Whether the file is deleted.</summary>
public bool IsDeleted { get; }
/// <summary>Whether the file is hidden from users.</summary>
public bool IsHidden { get; }
/// <summary>Whether this is the default file for the mod.</summary>
public bool IsDefault { get; }
/// <summary>Whether this is an archived file.</summary>
public bool IsOld { get; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="name">The file title.</param>
/// <param name="description">The file description.</param>
/// <param name="version">The file version.</param>
/// <param name="isDeleted">Whether the file is deleted.</param>
/// <param name="isHidden">Whether the file is hidden from users.</param>
/// <param name="isDefault">Whether this is the default file for the mod.</param>
/// <param name="isOld">Whether this is an archived file.</param>
public FileDataModel(string name, string description, string version, bool isDeleted, bool isHidden, bool isDefault, bool isOld)
{
this.Name = name;
this.Description = description;
this.Version = version;
this.IsDeleted = isDeleted;
this.IsHidden = isHidden;
this.IsDefault = isDefault;
this.IsOld = isOld;
}
}
}
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