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using System.Collections.Generic;
namespace StardewModdingAPI.Web.Framework.Clients.ModDrop.ResponseModels
{
/// <summary>A list of mods from the ModDrop API.</summary>
public class ModListModel
{
/*********
** Accessors
*********/
/// <summary>The mod data.</summary>
public IDictionary<long, ModModel> Mods { get; } = new Dictionary<long, ModModel>();
}
}
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