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using Newtonsoft.Json;
namespace StardewModdingAPI.Web.Framework.Clients.Nexus
{
/// <summary>Mod metadata from Nexus Mods.</summary>
internal class NexusMod
{
/*********
** Accessors
*********/
/// <summary>The mod name.</summary>
public string Name { get; set; }
/// <summary>The mod's semantic version number.</summary>
public string Version { get; set; }
/// <summary>The latest file version.</summary>
public ISemanticVersion LatestFileVersion { get; set; }
/// <summary>The mod's web URL.</summary>
[JsonProperty("mod_page_uri")]
public string Url { get; set; }
/// <summary>The mod's publication status.</summary>
[JsonIgnore]
public NexusModStatus Status { get; set; } = NexusModStatus.Ok;
/// <summary>A user-friendly error which indicates why fetching the mod info failed (if applicable).</summary>
[JsonIgnore]
public string Error { get; set; }
}
}
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