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using System.Diagnostics.CodeAnalysis;
namespace StardewModdingAPI.Web.Framework.Compression
{
/// <summary>Handles GZip compression logic.</summary>
internal interface IGzipHelper
{
/*********
** Methods
*********/
/// <summary>Compress a string.</summary>
/// <param name="text">The text to compress.</param>
string CompressString(string text);
/// <summary>Decompress a string.</summary>
/// <param name="rawText">The compressed text.</param>
[return: NotNullIfNotNull("rawText")]
string? DecompressString(string? rawText);
}
}
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