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using System;
using System.Threading.Tasks;
using StardewModdingAPI.Common.Models;
using StardewModdingAPI.Web.Framework.Clients.Chucklefish;
namespace StardewModdingAPI.Web.Framework.ModRepositories
{
/// <summary>An HTTP client for fetching mod metadata from the Chucklefish mod site.</summary>
internal class ChucklefishRepository : RepositoryBase
{
/*********
** Properties
*********/
/// <summary>The underlying HTTP client.</summary>
private readonly IChucklefishClient Client;
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="vendorKey">The unique key for this vendor.</param>
/// <param name="client">The underlying HTTP client.</param>
public ChucklefishRepository(string vendorKey, IChucklefishClient client)
: base(vendorKey)
{
this.Client = client;
}
/// <summary>Get metadata about a mod in the repository.</summary>
/// <param name="id">The mod ID in this repository.</param>
public override async Task<ModInfoModel> GetModInfoAsync(string id)
{
// validate ID format
if (!uint.TryParse(id, out uint realID))
return new ModInfoModel($"The value '{id}' isn't a valid Chucklefish mod ID, must be an integer ID.");
// fetch info
try
{
var mod = await this.Client.GetModAsync(realID);
if (mod == null)
return new ModInfoModel("Found no mod with this ID.");
// create model
return new ModInfoModel(mod.Name, this.NormaliseVersion(mod.Version), mod.Url);
}
catch (Exception ex)
{
return new ModInfoModel(ex.ToString());
}
}
/// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary>
public override void Dispose()
{
this.Client.Dispose();
}
}
}
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