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using System;
using System.Threading.Tasks;
using StardewModdingAPI.Toolkit.Framework.UpdateData;
using StardewModdingAPI.Web.Framework.Clients.CurseForge;
namespace StardewModdingAPI.Web.Framework.ModRepositories
{
/// <summary>An HTTP client for fetching mod metadata from CurseForge.</summary>
internal class CurseForgeRepository : RepositoryBase
{
/*********
** Fields
*********/
/// <summary>The underlying CurseForge API client.</summary>
private readonly ICurseForgeClient Client;
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="client">The underlying CurseForge API client.</param>
public CurseForgeRepository(ICurseForgeClient client)
: base(ModRepositoryKey.CurseForge)
{
this.Client = client;
}
/// <summary>Get metadata about a mod in the repository.</summary>
/// <param name="id">The mod ID in this repository.</param>
public override async Task<ModInfoModel> GetModInfoAsync(string id)
{
// validate ID format
if (!uint.TryParse(id, out uint curseID))
return new ModInfoModel().SetError(RemoteModStatus.DoesNotExist, $"The value '{id}' isn't a valid CurseForge mod ID, must be an integer ID.");
// fetch info
try
{
CurseForgeMod mod = await this.Client.GetModAsync(curseID);
if (mod == null)
return new ModInfoModel().SetError(RemoteModStatus.DoesNotExist, "Found no CurseForge mod with this ID.");
if (mod.Error != null)
{
RemoteModStatus remoteStatus = RemoteModStatus.InvalidData;
return new ModInfoModel().SetError(remoteStatus, mod.Error);
}
return new ModInfoModel(name: mod.Name, version: this.NormalizeVersion(mod.LatestVersion), url: mod.Url);
}
catch (Exception ex)
{
return new ModInfoModel().SetError(RemoteModStatus.TemporaryError, ex.ToString());
}
}
/// <summary>Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.</summary>
public override void Dispose()
{
this.Client.Dispose();
}
}
}
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