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namespace StardewModdingAPI.Web.Framework.ModRepositories
{
/// <summary>Generic metadata about a mod.</summary>
internal class ModInfoModel
{
/*********
** Accessors
*********/
/// <summary>The mod name.</summary>
public string Name { get; set; }
/// <summary>The mod's latest version.</summary>
public string Version { get; set; }
/// <summary>The mod's latest optional or prerelease version, if newer than <see cref="Version"/>.</summary>
public string PreviewVersion { get; set; }
/// <summary>The mod's web URL.</summary>
public string Url { get; set; }
/// <summary>The mod availability status.</summary>
public RemoteModStatus Status { get; set; } = RemoteModStatus.Ok;
/// <summary>The error message indicating why the mod is invalid (if applicable).</summary>
public string Error { get; set; }
/*********
** Public methods
*********/
/// <summary>Construct an empty instance.</summary>
public ModInfoModel() { }
/// <summary>Construct an instance.</summary>
/// <param name="name">The mod name.</param>
/// <param name="version">The semantic version for the mod's latest release.</param>
/// <param name="previewVersion">The semantic version for the mod's latest preview release, if available and different from <see cref="Version"/>.</param>
/// <param name="url">The mod's web URL.</param>
public ModInfoModel(string name, string version, string url, string previewVersion = null)
{
this.Name = name;
this.Version = version;
this.PreviewVersion = previewVersion;
this.Url = url;
}
/// <summary>Set a mod error.</summary>
/// <param name="status">The mod availability status.</param>
/// <param name="error">The error message indicating why the mod is invalid (if applicable).</param>
public ModInfoModel WithError(RemoteModStatus status, string error)
{
this.Status = status;
this.Error = error;
return this;
}
}
}
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