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using System.Collections.Generic;
using System.Linq;
namespace StardewModdingAPI.Web.ViewModels
{
/// <summary>Metadata for the mod list page.</summary>
public class ModListModel
{
/*********
** Accessors
*********/
/// <summary>The current stable version of the game.</summary>
public string StableVersion { get; set; }
/// <summary>The current beta version of the game (if any).</summary>
public string BetaVersion { get; set; }
/// <summary>The mods to display.</summary>
public ModModel[] Mods { get; set; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="stableVersion">The current stable version of the game.</param>
/// <param name="betaVersion">The current beta version of the game (if any).</param>
/// <param name="mods">The mods to display.</param>
public ModListModel(string stableVersion, string betaVersion, IEnumerable<ModModel> mods)
{
this.StableVersion = stableVersion;
this.BetaVersion = betaVersion;
this.Mods = mods.ToArray();
}
}
}
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