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namespace StardewModdingAPI
{
/// <summary>Specifies a source containing content that can be loaded.</summary>
public enum ContentSource
{
/// <summary>Assets in the game's content manager (i.e. XNBs in the game's content folder).</summary>
GameContent,
/// <summary>XNB files in the current mod's folder.</summary>
ModFolder
}
}
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