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namespace StardewModdingAPI.Events
{
/// <summary>Manages access to events raised by SMAPI.</summary>
public interface IModEvents
{
/// <summary>Events raised when the player provides input using a controller, keyboard, or mouse.</summary>
IInputEvents Input { get; }
/// <summary>Events raised when something changes in the world.</summary>
IWorldEvents World { get; }
}
}
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