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using System;
using Microsoft.Xna.Framework;
namespace StardewModdingAPI.Events
{
/// <summary>Event arguments for an <see cref="IDisplayEvents.WindowResized"/> event.</summary>
public class WindowResizedEventArgs : EventArgs
{
/*********
** Accessors
*********/
/// <summary>The previous window size.</summary>
public Point OldSize { get; }
/// <summary>The current window size.</summary>
public Point NewSize { get; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="oldSize">The previous window size.</param>
/// <param name="newSize">The current window size.</param>
internal WindowResizedEventArgs(Point oldSize, Point newSize)
{
this.OldSize = oldSize;
this.NewSize = newSize;
}
}
}
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