summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework/Commands/HelpCommand.cs
blob: b8730a001c25ed8243fa5fe38e924c50b33b0084 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
using System.Linq;

namespace StardewModdingAPI.Framework.Commands
{
    /// <summary>The 'help' SMAPI console command.</summary>
    internal class HelpCommand : IInternalCommand
    {
        /*********
        ** Fields
        *********/
        /// <summary>Manages console commands.</summary>
        private readonly CommandManager CommandManager;


        /*********
        ** Accessors
        *********/
        /// <summary>The command name, which the user must type to trigger it.</summary>
        public string Name { get; } = "help";

        /// <summary>The human-readable documentation shown when the player runs the built-in 'help' command.</summary>
        public string Description { get; } = "Lists command documentation.\n\nUsage: help\nLists all available commands.\n\nUsage: help <cmd>\n- cmd: The name of a command whose documentation to display.";


        /*********
        ** Public methods
        *********/
        /// <summary>Construct an instance.</summary>
        /// <param name="commandManager">Manages console commands.</param>
        public HelpCommand(CommandManager commandManager)
        {
            this.CommandManager = commandManager;
        }

        /// <summary>Handle the console command when it's entered by the user.</summary>
        /// <param name="args">The command arguments.</param>
        /// <param name="monitor">Writes messages to the console.</param>
        public void HandleCommand(string[] args, IMonitor monitor)
        {
            if (args.Any())
            {
                Command result = this.CommandManager.Get(args[0]);
                if (result == null)
                    monitor.Log("There's no command with that name.", LogLevel.Error);
                else
                    monitor.Log($"{result.Name}: {result.Documentation}{(result.Mod != null ? $"\n(Added by {result.Mod.DisplayName}.)" : "")}", LogLevel.Info);
            }
            else
            {
                string message = "The following commands are registered:\n";
                IGrouping<string, string>[] groups = (from command in this.CommandManager.GetAll() orderby command.Mod?.DisplayName, command.Name group command.Name by command.Mod?.DisplayName).ToArray();
                foreach (var group in groups)
                {
                    string modName = group.Key ?? "SMAPI";
                    string[] commandNames = group.ToArray();
                    message += $"{modName}:\n  {string.Join("\n  ", commandNames)}\n\n";
                }
                message += "For more information about a command, type 'help command_name'.";

                monitor.Log(message, LogLevel.Info);
            }
        }
    }
}