1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
|
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework.Graphics;
namespace StardewModdingAPI.Framework.Content
{
internal class AssetInfo : IAssetInfo
{
/*********
** Fields
*********/
/// <summary>Normalizes an asset key to match the cache key.</summary>
protected readonly Func<string, string> GetNormalizedPath;
/*********
** Accessors
*********/
/// <inheritdoc />
public string Locale { get; }
/// <inheritdoc />
public IAssetName Name { get; }
/// <inheritdoc />
public IAssetName NameWithoutLocale { get; }
/// <inheritdoc />
[Obsolete($"Use {nameof(Name)} or {nameof(NameWithoutLocale)} instead. This property will be removed in SMAPI 4.0.0.")]
public string AssetName
{
get
{
SCore.DeprecationManager.Warn(
source: SCore.DeprecationManager.GetSourceNameFromStack(),
nounPhrase: $"{nameof(IAssetInfo)}.{nameof(IAssetInfo.AssetName)}",
version: "3.14.0",
severity: DeprecationLevel.Notice
);
return this.NameWithoutLocale.Name;
}
}
/// <inheritdoc />
public Type DataType { get; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="locale">The content's locale code, if the content is localized.</param>
/// <param name="assetName">The asset name being read.</param>
/// <param name="type">The content type being read.</param>
/// <param name="getNormalizedPath">Normalizes an asset key to match the cache key.</param>
public AssetInfo(string locale, IAssetName assetName, Type type, Func<string, string> getNormalizedPath)
{
this.Locale = locale;
this.Name = assetName;
this.NameWithoutLocale = assetName.GetBaseAssetName();
this.DataType = type;
this.GetNormalizedPath = getNormalizedPath;
}
/// <inheritdoc />
[Obsolete($"Use {nameof(Name)}.{nameof(IAssetName.IsEquivalentTo)} or {nameof(NameWithoutLocale)}.{nameof(IAssetName.IsEquivalentTo)} instead. This method will be removed in SMAPI 4.0.0.")]
public bool AssetNameEquals(string path)
{
SCore.DeprecationManager.Warn(
source: SCore.DeprecationManager.GetSourceNameFromStack(),
nounPhrase: $"{nameof(IAssetInfo)}.{nameof(IAssetInfo.AssetNameEquals)}",
version: "3.14.0",
severity: DeprecationLevel.Notice
);
return this.NameWithoutLocale.IsEquivalentTo(path);
}
/*********
** Protected methods
*********/
/// <summary>Get a human-readable type name.</summary>
/// <param name="type">The type to name.</param>
protected string GetFriendlyTypeName(Type type)
{
// dictionary
if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Dictionary<,>))
{
Type[] genericArgs = type.GetGenericArguments();
return $"Dictionary<{this.GetFriendlyTypeName(genericArgs[0])}, {this.GetFriendlyTypeName(genericArgs[1])}>";
}
// texture
if (type == typeof(Texture2D))
return type.Name;
// native type
if (type == typeof(int))
return "int";
if (type == typeof(string))
return "string";
// default
return type.FullName;
}
}
}
|