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path: root/src/SMAPI/Framework/Content/AssetOperationGroup.cs
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using System.Collections.Generic;

namespace StardewModdingAPI.Framework.Content
{
    /// <summary>A set of operations to apply to an asset.</summary>
    /// <param name="LoadOperations">The load operations to apply.</param>
    /// <param name="EditOperations">The edit operations to apply.</param>
    internal record AssetOperationGroup(List<AssetLoadOperation> LoadOperations, List<AssetEditOperation> EditOperations);
}