1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
|
using System;
using System.Collections.Generic;
using System.Linq;
namespace StardewModdingAPI.Framework
{
/// <summary>Manages deprecation warnings.</summary>
internal class DeprecationManager
{
/*********
** Properties
*********/
/// <summary>The deprecations which have already been logged (as 'mod name::noun phrase::version').</summary>
private readonly HashSet<string> LoggedDeprecations = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase);
/// <summary>Encapsulates monitoring and logging for a given module.</summary>
private readonly IMonitor Monitor;
/// <summary>Tracks the installed mods.</summary>
private readonly ModRegistry ModRegistry;
/// <summary>The queued deprecation warnings to display.</summary>
private readonly IList<DeprecationWarning> QueuedWarnings = new List<DeprecationWarning>();
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="monitor">Encapsulates monitoring and logging for a given module.</param>
/// <param name="modRegistry">Tracks the installed mods.</param>
public DeprecationManager(IMonitor monitor, ModRegistry modRegistry)
{
this.Monitor = monitor;
this.ModRegistry = modRegistry;
}
/// <summary>Log a deprecation warning for the old-style events.</summary>
public void WarnForOldEvents()
{
this.Warn("legacy events", "2.9", DeprecationLevel.Notice);
}
/// <summary>Log a deprecation warning.</summary>
/// <param name="nounPhrase">A noun phrase describing what is deprecated.</param>
/// <param name="version">The SMAPI version which deprecated it.</param>
/// <param name="severity">How deprecated the code is.</param>
public void Warn(string nounPhrase, string version, DeprecationLevel severity)
{
this.Warn(this.ModRegistry.GetFromStack()?.DisplayName, nounPhrase, version, severity);
}
/// <summary>Log a deprecation warning.</summary>
/// <param name="source">The friendly mod name which used the deprecated code.</param>
/// <param name="nounPhrase">A noun phrase describing what is deprecated.</param>
/// <param name="version">The SMAPI version which deprecated it.</param>
/// <param name="severity">How deprecated the code is.</param>
public void Warn(string source, string nounPhrase, string version, DeprecationLevel severity)
{
// ignore if already warned
if (!this.MarkWarned(source ?? "<unknown>", nounPhrase, version))
return;
// queue warning
this.QueuedWarnings.Add(new DeprecationWarning(source, nounPhrase, version, severity));
}
/// <summary>Print any queued messages.</summary>
public void PrintQueued()
{
foreach (DeprecationWarning warning in this.QueuedWarnings.OrderBy(p => p.ModName).ThenBy(p => p.NounPhrase))
{
// build message
string message = $"{warning.ModName ?? "An unknown mod"} uses deprecated code ({warning.NounPhrase} is deprecated since SMAPI {warning.Version}).";
if (warning.ModName == null)
message += $"{Environment.NewLine}{Environment.StackTrace}";
// log message
switch (warning.Level)
{
case DeprecationLevel.Notice:
this.Monitor.Log(message, LogLevel.Trace);
break;
case DeprecationLevel.Info:
this.Monitor.Log(message, LogLevel.Debug);
break;
case DeprecationLevel.PendingRemoval:
this.Monitor.Log(message, LogLevel.Warn);
break;
default:
throw new NotSupportedException($"Unknown deprecation level '{warning.Level}'.");
}
}
this.QueuedWarnings.Clear();
}
/// <summary>Mark a deprecation warning as already logged.</summary>
/// <param name="nounPhrase">A noun phrase describing what is deprecated (e.g. "the Extensions.AsInt32 method").</param>
/// <param name="version">The SMAPI version which deprecated it.</param>
/// <returns>Returns whether the deprecation was successfully marked as warned. Returns <c>false</c> if it was already marked.</returns>
public bool MarkWarned(string nounPhrase, string version)
{
return this.MarkWarned(this.ModRegistry.GetFromStack()?.DisplayName, nounPhrase, version);
}
/// <summary>Mark a deprecation warning as already logged.</summary>
/// <param name="source">The friendly name of the assembly which used the deprecated code.</param>
/// <param name="nounPhrase">A noun phrase describing what is deprecated (e.g. "the Extensions.AsInt32 method").</param>
/// <param name="version">The SMAPI version which deprecated it.</param>
/// <returns>Returns whether the deprecation was successfully marked as warned. Returns <c>false</c> if it was already marked.</returns>
public bool MarkWarned(string source, string nounPhrase, string version)
{
if (string.IsNullOrWhiteSpace(source))
throw new InvalidOperationException("The deprecation source cannot be empty.");
string key = $"{source}::{nounPhrase}::{version}";
if (this.LoggedDeprecations.Contains(key))
return false;
this.LoggedDeprecations.Add(key);
return true;
}
}
}
|