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using System;
using System.Collections.Generic;
using System.Linq;
namespace StardewModdingAPI.Framework
{
/// <summary>Manages deprecation warnings.</summary>
internal class DeprecationManager
{
/*********
** Fields
*********/
/// <summary>The deprecations which have already been logged (as 'mod name::noun phrase::version').</summary>
private readonly HashSet<string> LoggedDeprecations = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
/// <summary>Encapsulates monitoring and logging for a given module.</summary>
private readonly IMonitor Monitor;
/// <summary>Tracks the installed mods.</summary>
private readonly ModRegistry ModRegistry;
/// <summary>The queued deprecation warnings to display.</summary>
private readonly IList<DeprecationWarning> QueuedWarnings = new List<DeprecationWarning>();
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="monitor">Encapsulates monitoring and logging for a given module.</param>
/// <param name="modRegistry">Tracks the installed mods.</param>
public DeprecationManager(IMonitor monitor, ModRegistry modRegistry)
{
this.Monitor = monitor;
this.ModRegistry = modRegistry;
}
/// <summary>Get the source name for a mod from its unique ID.</summary>
public string GetSourceNameFromStack()
{
return this.ModRegistry.GetFromStack()?.DisplayName;
}
/// <summary>Get the source name for a mod from its unique ID.</summary>
/// <param name="modId">The mod's unique ID.</param>
public string GetSourceName(string modId)
{
return this.ModRegistry.Get(modId)?.DisplayName;
}
/// <summary>Log a deprecation warning.</summary>
/// <param name="source">The friendly mod name which used the deprecated code.</param>
/// <param name="nounPhrase">A noun phrase describing what is deprecated.</param>
/// <param name="version">The SMAPI version which deprecated it.</param>
/// <param name="severity">How deprecated the code is.</param>
public void Warn(string source, string nounPhrase, string version, DeprecationLevel severity)
{
// ignore if already warned
if (!this.MarkWarned(source ?? this.GetSourceNameFromStack() ?? "<unknown>", nounPhrase, version))
return;
// queue warning
this.QueuedWarnings.Add(new DeprecationWarning(source, nounPhrase, version, severity, Environment.StackTrace));
}
/// <summary>Print any queued messages.</summary>
public void PrintQueued()
{
foreach (DeprecationWarning warning in this.QueuedWarnings.OrderBy(p => p.ModName).ThenBy(p => p.NounPhrase))
{
// build message
string message = $"{warning.ModName} uses deprecated code ({warning.NounPhrase} is deprecated since SMAPI {warning.Version}).";
// get log level
LogLevel level;
switch (warning.Level)
{
case DeprecationLevel.Notice:
level = LogLevel.Trace;
break;
case DeprecationLevel.Info:
level = LogLevel.Debug;
break;
case DeprecationLevel.PendingRemoval:
level = LogLevel.Warn;
break;
default:
throw new NotSupportedException($"Unknown deprecation level '{warning.Level}'.");
}
// log message
if (warning.ModName != null)
this.Monitor.Log(message, level);
else
{
if (level == LogLevel.Trace)
this.Monitor.Log($"{message}\n{warning.StackTrace}", level);
else
{
this.Monitor.Log(message, level);
this.Monitor.Log(warning.StackTrace, LogLevel.Debug);
}
}
}
this.QueuedWarnings.Clear();
}
/*********
** Private methods
*********/
/// <summary>Mark a deprecation warning as already logged.</summary>
/// <param name="source">The friendly name of the assembly which used the deprecated code.</param>
/// <param name="nounPhrase">A noun phrase describing what is deprecated (e.g. "the Extensions.AsInt32 method").</param>
/// <param name="version">The SMAPI version which deprecated it.</param>
/// <returns>Returns whether the deprecation was successfully marked as warned. Returns <c>false</c> if it was already marked.</returns>
private bool MarkWarned(string source, string nounPhrase, string version)
{
if (string.IsNullOrWhiteSpace(source))
throw new InvalidOperationException("The deprecation source cannot be empty.");
string key = $"{source}::{nounPhrase}::{version}";
if (this.LoggedDeprecations.Contains(key))
return false;
this.LoggedDeprecations.Add(key);
return true;
}
}
}
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