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#nullable disable
namespace StardewModdingAPI.Framework
{
/// <summary>A deprecation warning for a mod.</summary>
internal class DeprecationWarning
{
/*********
** Accessors
*********/
/// <summary>The affected mod's display name.</summary>
public string ModName { get; }
/// <summary>A noun phrase describing what is deprecated.</summary>
public string NounPhrase { get; }
/// <summary>The SMAPI version which deprecated it.</summary>
public string Version { get; }
/// <summary>The deprecation level for the affected code.</summary>
public DeprecationLevel Level { get; }
/// <summary>The stack trace when the deprecation warning was raised.</summary>
public string StackTrace { get; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="modName">The affected mod's display name.</param>
/// <param name="nounPhrase">A noun phrase describing what is deprecated.</param>
/// <param name="version">The SMAPI version which deprecated it.</param>
/// <param name="level">The deprecation level for the affected code.</param>
/// <param name="stackTrace">The stack trace when the deprecation warning was raised.</param>
public DeprecationWarning(string modName, string nounPhrase, string version, DeprecationLevel level, string stackTrace)
{
this.ModName = modName;
this.NounPhrase = nounPhrase;
this.Version = version;
this.Level = level;
this.StackTrace = stackTrace;
}
}
}
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