summaryrefslogtreecommitdiff
path: root/src/SMAPI/Framework/Deprecations/DeprecationManager.cs
blob: f44b5d7d8067b608bbcc0ea02c3c0228be19dd34 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;

namespace StardewModdingAPI.Framework.Deprecations
{
    /// <summary>Manages deprecation warnings.</summary>
    internal class DeprecationManager
    {
        /*********
        ** Fields
        *********/
        /// <summary>The deprecations which have already been logged (as 'mod name::noun phrase::version').</summary>
        private readonly HashSet<string> LoggedDeprecations = new(StringComparer.OrdinalIgnoreCase);

        /// <summary>Encapsulates monitoring and logging for a given module.</summary>
        private readonly IMonitor Monitor;

        /// <summary>Tracks the installed mods.</summary>
        private readonly ModRegistry ModRegistry;

        /// <summary>The queued deprecation warnings to display.</summary>
        private readonly IList<DeprecationWarning> QueuedWarnings = new List<DeprecationWarning>();


        /*********
        ** Public methods
        *********/
        /// <summary>Construct an instance.</summary>
        /// <param name="monitor">Encapsulates monitoring and logging for a given module.</param>
        /// <param name="modRegistry">Tracks the installed mods.</param>
        public DeprecationManager(IMonitor monitor, ModRegistry modRegistry)
        {
            this.Monitor = monitor;
            this.ModRegistry = modRegistry;
        }

        /// <summary>Get a mod from its unique ID.</summary>
        /// <param name="modId">The mod's unique ID.</param>
        public IModMetadata? GetMod(string modId)
        {
            return this.ModRegistry.Get(modId);
        }

        /// <summary>Log a deprecation warning.</summary>
        /// <param name="source">The mod which used the deprecated code, or <c>null</c> to get it heuristically. Note that getting it heuristically is very slow in some cases, and should be avoided if at all possible.</param>
        /// <param name="nounPhrase">A noun phrase describing what is deprecated.</param>
        /// <param name="version">The SMAPI version which deprecated it.</param>
        /// <param name="severity">How deprecated the code is.</param>
        /// <param name="unlessStackIncludes">A list of stack trace substrings which should suppress deprecation warnings if they appear in the stack trace.</param>
        /// <param name="logStackTrace">Whether to log a stack trace showing where the deprecated code is in the mod.</param>
        public void Warn(IModMetadata? source, string nounPhrase, string version, DeprecationLevel severity, string[]? unlessStackIncludes = null, bool logStackTrace = true)
        {
            // get heuristic source
            // The call stack is usually the most reliable way to get the source if it's unknown. This is *very* slow
            // though, especially before we check whether this is a duplicate warning. The initial cache check uses a
            // quick heuristic method if at all possible to avoid that.
            IModMetadata? heuristicSource = source;
            ImmutableStackTrace? stack = null;
            if (heuristicSource is null)
                Context.HeuristicModsRunningCode.TryPeek(out heuristicSource);
            if (heuristicSource is null)
            {
                stack = ImmutableStackTrace.Get(skipFrames: 1);
                heuristicSource = this.ModRegistry.GetFromStack(stack.GetFrames());
            }

            // skip if already warned
            string cacheKey = $"{heuristicSource?.Manifest.UniqueID ?? "<unknown>"}::{nounPhrase}::{version}";
            if (this.LoggedDeprecations.Contains(cacheKey))
                return;
            this.LoggedDeprecations.Add(cacheKey);

            // get more accurate source
            if (stack is not null)
                source ??= heuristicSource!;
            else
            {
                stack ??= ImmutableStackTrace.Get(skipFrames: 1);
                source ??= this.ModRegistry.GetFromStack(stack.GetFrames());
            }

            // log unless suppressed
            if (!this.ShouldSuppress(stack, unlessStackIncludes))
                this.QueuedWarnings.Add(new DeprecationWarning(source, nounPhrase, version, severity, stack, logStackTrace));
        }

        /// <summary>A placeholder method used to track deprecated code for which a separate warning will be shown.</summary>
        /// <param name="version">The SMAPI version which deprecated it.</param>
        /// <param name="severity">How deprecated the code is.</param>
        public void PlaceholderWarn(string version, DeprecationLevel severity) { }

        /// <summary>Print any queued messages.</summary>
        public void PrintQueued()
        {
            if (!this.QueuedWarnings.Any())
                return;

            foreach (DeprecationWarning warning in this.QueuedWarnings.OrderBy(p => p.ModName).ThenBy(p => p.NounPhrase))
            {
                // build message
                string message = $"{warning.ModName} uses deprecated code ({warning.NounPhrase}) and will break in the next major SMAPI update.";

                // get log level
                LogLevel level;
                switch (warning.Level)
                {
                    case DeprecationLevel.Notice:
                        level = LogLevel.Trace;
                        break;

                    case DeprecationLevel.Info:
                        level = LogLevel.Debug;
                        break;

                    case DeprecationLevel.PendingRemoval:
                        level = LogLevel.Warn;
                        break;

                    default:
                        throw new NotSupportedException($"Unknown deprecation level '{warning.Level}'.");
                }

                // log message
                if (level is LogLevel.Trace or LogLevel.Debug)
                {
                    if (warning.LogStackTrace)
                        message += $"\n{this.GetSimplifiedStackTrace(warning.StackTrace, warning.Mod)}";
                    this.Monitor.Log(message, level);
                }
                else
                {
                    this.Monitor.Log(message, level);
                    if (warning.LogStackTrace)
                        this.Monitor.Log(this.GetSimplifiedStackTrace(warning.StackTrace, warning.Mod), LogLevel.Debug);
                }
            }

            this.QueuedWarnings.Clear();
        }


        /*********
        ** Private methods
        *********/
        /// <summary>Get whether a deprecation warning should be suppressed.</summary>
        /// <param name="stack">The stack trace for which it was raised.</param>
        /// <param name="unlessStackIncludes">A list of stack trace substrings which should suppress deprecation warnings if they appear in the stack trace.</param>
        private bool ShouldSuppress(ImmutableStackTrace stack, string[]? unlessStackIncludes)
        {
            if (unlessStackIncludes?.Any() == true)
            {
                string stackTrace = stack.ToString();
                foreach (string method in unlessStackIncludes)
                {
                    if (stackTrace.Contains(method))
                        return true;
                }
            }

            return false;
        }

        /// <summary>Get the simplest stack trace which shows where in the mod the deprecated code was called from.</summary>
        /// <param name="stack">The stack trace.</param>
        /// <param name="mod">The mod for which to show a stack trace.</param>
        private string GetSimplifiedStackTrace(ImmutableStackTrace stack, IModMetadata? mod)
        {
            // unknown mod, show entire stack trace
            if (mod == null)
                return stack.ToString();

            // get frame info
            var frames = stack
                .GetFrames()
                .Select(frame => (Frame: frame, Mod: this.ModRegistry.GetFrom(frame)))
                .ToArray();
            var modIds = new HashSet<string>(
                from frame in frames
                let id = frame.Mod?.Manifest.UniqueID
                where id != null
                select id
            );

            // can't filter to the target mod
            if (modIds.Count != 1 || !modIds.Contains(mod.Manifest.UniqueID))
                return stack.ToString();

            // get stack frames for the target mod, plus one for context
            var framesStartingAtMod = frames.SkipWhile(p => p.Mod == null).ToArray();
            var displayFrames = framesStartingAtMod.TakeWhile(p => p.Mod != null).ToArray();
            displayFrames = displayFrames.Concat(framesStartingAtMod.Skip(displayFrames.Length).Take(1)).ToArray();

            // build stack trace
            StringBuilder str = new();
            foreach (var frame in displayFrames)
                str.Append(new StackTrace(frame.Frame));
            return str.ToString().TrimEnd();
        }
    }
}