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using System;
using Microsoft.Xna.Framework.Content;
namespace StardewModdingAPI.Framework.Exceptions
{
/// <summary>An implementation of <see cref="ContentLoadException"/> used by SMAPI to detect whether it was thrown by SMAPI or the underlying framework.</summary>
internal class SContentLoadException : ContentLoadException
{
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="message">The error message.</param>
/// <param name="ex">The underlying exception, if any.</param>
public SContentLoadException(string message, Exception? ex = null)
: base(message, ex) { }
}
}
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