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namespace StardewModdingAPI.Framework
{
/// <summary>The SMAPI exit state.</summary>
internal enum ExitState
{
/// <summary>SMAPI didn't trigger an explicit exit.</summary>
None,
/// <summary>The game is exiting normally.</summary>
GameExit,
/// <summary>The game is exiting due to an error.</summary>
Crash
}
}
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