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using System;
#if SMAPI_DEPRECATED
using StardewModdingAPI.Framework.Deprecations;
#endif
namespace StardewModdingAPI.Framework.ModHelpers
{
/// <summary>Provides an API for managing console commands.</summary>
internal class CommandHelper : BaseHelper, ICommandHelper
{
/*********
** Fields
*********/
/// <summary>Manages console commands.</summary>
private readonly CommandManager CommandManager;
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="mod">The mod using this instance.</param>
/// <param name="commandManager">Manages console commands.</param>
public CommandHelper(IModMetadata mod, CommandManager commandManager)
: base(mod)
{
this.CommandManager = commandManager;
}
/// <inheritdoc />
public ICommandHelper Add(string name, string documentation, Action<string, string[]> callback)
{
this.CommandManager.Add(this.Mod, name, documentation, callback);
return this;
}
#if SMAPI_DEPRECATED
/// <inheritdoc />
[Obsolete("Use mod-provided APIs to integrate with mods instead. This method will be removed in SMAPI 4.0.0.")]
public bool Trigger(string name, string[] arguments)
{
SCore.DeprecationManager.Warn(
source: this.Mod,
nounPhrase: $"{nameof(IModHelper)}.{nameof(IModHelper.ConsoleCommands)}.{nameof(ICommandHelper.Trigger)}",
version: "3.8.1",
severity: DeprecationLevel.Notice
);
return this.CommandManager.Trigger(name, arguments);
}
#endif
}
}
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