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using System;
namespace StardewModdingAPI.Framework.ModLoading
{
/// <summary>An exception raised when an incompatible instruction is found while loading a mod assembly.</summary>
internal class IncompatibleInstructionException : Exception
{
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
public IncompatibleInstructionException()
: base("Found incompatible CIL instructions.") { }
/// <summary>Construct an instance.</summary>
/// <param name="message">A message which describes the error.</param>
public IncompatibleInstructionException(string message)
: base(message) { }
}
}
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