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path: root/src/SMAPI/Framework/Models/SMetadata.cs
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using System.Collections.Generic;
using StardewModdingAPI.Framework.ModData;

namespace StardewModdingAPI.Framework.Models
{
    /// <summary>The SMAPI predefined metadata.</summary>
    internal class SMetadata
    {
        /********
        ** Accessors
        ********/
        /// <summary>Extra metadata about mods.</summary>
        public IDictionary<string, ModDataRecord> ModData { get; set; }
    }
}