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namespace StardewModdingAPI.Framework.Networking
{
internal class MultiplayerPeerMod : IMultiplayerPeerMod
{
/*********
** Accessors
*********/
/// <summary>The mod's display name.</summary>
public string Name { get; }
/// <summary>The unique mod ID.</summary>
public string ID { get; }
/// <summary>The mod version.</summary>
public ISemanticVersion Version { get; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="mod">The mod metadata.</param>
public MultiplayerPeerMod(RemoteContextModModel mod)
{
this.Name = mod.Name;
this.ID = mod.ID?.Trim();
this.Version = mod.Version;
}
}
}
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