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using StardewModdingAPI.Framework.Events;
namespace StardewModdingAPI.Framework.PerformanceCounter
{
internal class EventPerformanceCounterCollection: PerformanceCounterCollection
{
public EventPerformanceCounterCollection(PerformanceCounterManager manager, IManagedEvent @event, bool isImportant) : base(manager, @event.GetName(), isImportant)
{
}
}
}
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