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namespace StardewModdingAPI.Framework.Reflection
{
/// <summary>Provides an interface for proxied types to create other proxied types.</summary>
public sealed class InterfaceProxyGlue
{
private readonly InterfaceProxyFactory Factory;
internal InterfaceProxyGlue(InterfaceProxyFactory factory)
{
this.Factory = factory;
}
/// <summary>Get an existing or create a new proxied instance by its type name.</summary>
/// <param name="proxyTypeName">The full name of the proxy type.</param>
/// <param name="toProxy">The target instance to proxy.</param>
public object ObtainInstanceForProxyTypeName(string proxyTypeName, object toProxy)
{
var builder = this.Factory.GetBuilderByProxyTypeName(proxyTypeName);
return builder.ObtainInstance(toProxy, this.Factory);
}
/// <summary>Try to unproxy, or get an existing, or create a new proxied instance by its type name.</summary>
/// <param name="proxyTypeName">The full name of the proxy type.</param>
/// <param name="unproxyTypeName">The full name of the reverse proxy type.</param>
/// <param name="toProxy">The target instance to proxy.</param>
public object UnproxyOrObtainInstanceForProxyTypeName(string proxyTypeName, string unproxyTypeName, object toProxy)
{
var unproxyBuilder = this.Factory.GetBuilderByProxyTypeName(unproxyTypeName);
if (unproxyBuilder.TryUnproxy(toProxy, out object targetInstance))
return targetInstance;
return this.ObtainInstanceForProxyTypeName(proxyTypeName, toProxy);
}
}
}
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