blob: e51c46c1bc293c1da3eaf69104f352ead95e92fa (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
using System;
using System.Collections.Generic;
namespace StardewModdingAPI.Framework.StateTracking.FieldWatchers
{
/// <summary>A watcher which detects changes to a value using a specified <see cref="IEqualityComparer{T}"/> instance.</summary>
/// <typeparam name="TValue">The comparable value type.</typeparam>
internal class ComparableWatcher<TValue> : IValueWatcher<TValue>
{
/*********
** Fields
*********/
/// <summary>Get the current value.</summary>
private readonly Func<TValue> GetValue;
/// <summary>The equality comparer.</summary>
private readonly IEqualityComparer<TValue> Comparer;
/*********
** Accessors
*********/
/// <inheritdoc />
public TValue PreviousValue { get; private set; }
/// <inheritdoc />
public TValue CurrentValue { get; private set; }
/// <inheritdoc />
public bool IsChanged { get; private set; }
/*********
** Public methods
*********/
/// <summary>Construct an instance.</summary>
/// <param name="getValue">Get the current value.</param>
/// <param name="comparer">The equality comparer which indicates whether two values are the same.</param>
public ComparableWatcher(Func<TValue> getValue, IEqualityComparer<TValue> comparer)
{
this.GetValue = getValue;
this.Comparer = comparer;
this.CurrentValue = getValue();
this.PreviousValue = this.CurrentValue;
}
/// <inheritdoc />
public void Update()
{
this.CurrentValue = this.GetValue();
this.IsChanged = !this.Comparer.Equals(this.PreviousValue, this.CurrentValue);
}
/// <inheritdoc />
public void Reset()
{
this.PreviousValue = this.CurrentValue;
this.IsChanged = false;
}
/// <inheritdoc />
public void Dispose() { }
}
}
|