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using System;
namespace StardewModdingAPI
{
/// <summary>The game framework running the game.</summary>
public enum GameFramework
{
/// <summary>The XNA Framework, previously used on Windows.</summary>
[Obsolete("Stardew Valley no longer uses XNA Framework on any supported platform.")]
Xna,
/// <summary>The MonoGame framework.</summary>
MonoGame
}
}
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